What's it like to work here?
We’re doing as much as we can to make IOI feel like a second home. We meet in the morning and share breakfast, eat lunch together and party together. On Fridays we sometimes have our Friday bar – either planned as a big thing where we run around in the building with laser guns – or just spontaneously started somewhere in the building. Every now and then we have IOI days where we can dig into our pet projects or attend presentations from colleagues or external experts on everything game related. And sometimes, we just work!Find out more
New Studio Head at IOI
Hakan Abrak has been at IOI for more than 10 years, spearheading the latest HITMAN episodic release and is a proven and experienced leader and passionate gamer. Today, Hakan has become the new Studio Head at Io-Interactive.
Game Asset Coordinator (Maternity Cover)
Help us facilitate the flow of dialogue related game assets