Welcome to Io-Interactive

It’s simple. Io-Interactive is here to deliver exciting world class entertainment, and we want our games to play and feel like the people who created them. It is our way of making sure that we will always deliver something unique and interesting.
Our latest jobs are on the right, news is below and everything else on the left.

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New Talent Joins IOI

We welcome a new Art Director and Lead Animator to the Hitman development team.

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IOI at Play X Seminar

The annual Play seminar took place yesterday in Copenhagen at The Danish Film Institute. Our Studio Head, Hannes, was invited to give a micro-talk about what the next ten years hold for the gaming industry. He joined a host of speakers sharing their views and opinions about the seminar's topic; Coming of Age.

  • Our Latest Jobs

    Sound Designer

    Io-Interactive is currently looking for a full-time Sound Designer to join an unannounced AAA game project. You will collaborate with the Production Management Team and Game Direction to execute the overall creative vision of the project.

    Technical Section Manager

    We are looking for a full-time Technical Section Manager to join the Studio Management Team. We are looking for a very technical candidate with strong personnel and human resources skills.

    Game Director

    Io-Interactive is currently seeking a full-time Game Director to run and manage a AAA game project. They will be working closely with producers delivering AAA content to various platforms resolving priorities of time, budget and quality.

    Senior IT Supporter

    Io-Interactive is currently searching for a full-time Senior IT Supporter to work as part of the IT Service team as part of the Operations group, handling 1st/2nd line support for IT services and associated equipment to users throughout the studio.

    Animator

    Io-Interactive is currently looking for a full-time Animator. You will be involved in all aspects of the production from the initial design of character movement and technical considerations of implementation to collaboration with other disciplines in planning and creating the final animation.