Who are we?

It’s pretty simple, really. Io-Interactive is here to deliver exciting best-in-class gaming experiences. We want our games to play and feel like the people who created them – unique and creative. It is our way of making sure that we will always deliver something interesting.

So we do a lot to foster a culture of brother- and sisterhood and we strive to be a collective of creative, productive people rather than a factory. You come to work at Io-Interactive because you want to create top-of-the-line games and because you want to be part of a company that isn’t afraid of doing things differently.

Because you will be spending a substantial amount of your day here, we do as much as we can to make IOI feel like a second home. We meet for optional breakfast every morning, have communal lunches and even dinner on those occasionally long days where we need to meet an important deadline.

On Fridays we sometimes have our Friday bar – either planned as a big thing where we run around in the building with laser guns or other fun like that – or just spontaneously started somewhere in the building or on our roof top terrace. Every now and then we have IOI days where we can dig into our pet projects or attend presentations from colleagues or external experts on everything game related. It’s all about getting creative, influenced and inspired.



What is the job?

Io-Interactive is currently looking for a Section Manager to cover the area of game design. It’s a bad job if you like to be lonely, but great if you want to work with lots of exceptionally talented designers.

You will need to know how to make designers evolve and “grow that extra bit” – both as individuals, as designers, and as part of a group. You need to understand all areas of game development and production and you will need strong human resource skills.

As Section Manager you need to be able to identify, plan, and execute designers’ career paths right from recruitment, through projects, and personal development. You will report to IOI’s Production Director and will work with producers on identifying the best creative talent for each project. You also get to manage the designers’ salary studio budget, oversee the evaluation, classification, and rating of seniority and job positions. 

You will be the go-to person for our creative people in the design section – game designers, level designers, GUI designers, audio designers, writers and associated support functions. You’ll need to stay in close touch with this group to identify potential, strengths, and issues and help it evolve. 

You will serve as a link between producers and designers by handling questions, providing contracts, and helping resolve work-related problems as well as help designers to drive constant improvement of our work processes and always find smarter or more efficient and optimal ways of doing things.

In addition, you’ll have a good overview of what affects different designers work (including their pipeline). Finally, you will have responsibility for performing difficult staffing duties, such as dealing with understaffing, resolving disputes, warnings and layoffs, and disciplinary procedures.

What is required?

We expect you to have strong communication skills, an open and very approachable nature. You must have excellent written and oral communications skills in English.

In addition, since you’re working with creative and designers, you need to have a strong sense for good craftsmanship. You need “an eye” to spot when that special talent comes around – and then be able to nurture it. We’re developers with passion for our products so you will at times need to use your strong conflict resolution skills for the greater good.

You also need to fully understand the process of game development and production to identify key areas of need and where to focus your work.

Experience at a major AAA game development studio in a creative personnel management role is a very big plus for us as is experience with personnel management and evaluation methods and systems. Training in mediation and conflict resolution can be a bonus as will the ability to speak and understand Danish.

Apply now!

You made it this far. Clearly you’re ready to know even more. So get in touch now. We need you!

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